Whuh Sdat aka Whuhnaldo

Celebrity Monk

Description:
  • Allignment: LN
  • Game System: D&D (3.5)
  • EXP: 250,140
  • 1 negative level
  • 20 monk/1 ranger/5 leviathan hunter/1 fighter
  • STATS
  • strength 17 3 (1)/18 +4
  • dexterity 18 4 (1, +1)/20 +5
  • constitution 13 +1
  • intelligence 12 +1
  • wisdom 17 (+1, +1, +1, +1)/22 +6
  • charisma 14 +2
  • COMBAT
  • base attack bonus +21/16/11/5
  • unarmed damage: 2d10
  • hit points: 224 + 3
  • AC: 10 +5 (dex) +5 (wis) +4 (monk)= 23 +4 (nunchuka)= 28 +2 (cloak)= 30 +2 (amulet)= 32
  • base speed: 30 ft
  • unarmed monk speed bonus: 60 feet
  • SAVING THROWS
  • fortitude +20
  • reflexes +15
  • willpower +13
  • FEATS
  • improved unarmed attack
  • greater fury of blows (attack bonus- +22/22/22/17/12/7/2)
  • stunning fist
  • toughness (+3 HP)
  • Negotiator ( +2 to diplomacy and sense motive)
  • improved evasion (succeed ref save – no damage, fail – half damage)
  • combat reflexes
  • still mind
  • Ki strike (lawful, magic, adamantine)
  • slow fall (any distance)
  • purity of body (disease immunity)
  • Run (5 times normal speed (+4 bonus to jump))
  • deflect arrows (1 range per round)
  • diamond body (immune to poisons of all kinds)
  • abundant step (dimension door spell, caster level 1/2 monk level.)
  • diamond soul (spell resistance – monk level +10
  • power attack (trade attack for damage)
  • wholeness of body (2x monk level per day healing)
  • blind fight
  • dodge (+1 to selected opponent)
  • mobility (+4 AC on attacks of opportunity)
  • weapon finesse (dex bonus to melee attack instead of str)
  • quivering palm
  • empty body (etherealness)
  • perfect self – not humanoid, dmg red 10/mag
  • iron will (+2 will save)
  • track
  • wild empathy
  • favored enemy – dragons; gains a +2 bonus on Bluff, Listen, Sense Motive, Spot, and
    Survival checks when using these skills against creatures of this
    type. Likewise, he gets a +2 bonus on weapon damage rolls against
    such creatures.
  • hunter’s insight – +5 on knowledge of “prey” and Survival to track
  • fell the leviathan – 2d6 damage vs opponent of Huge or larger size.
  • clever wrestling – page 92 stormwrack (bonus to grapple against larger creatures)
  • cleave
  • greater cleave
  • immuntity to fear +4
  • spring attack
  • endurance +4 against saves and checks against non lethal damage
  • die hard
  • SKILLS
  • balance (DEX) 2
  • diplomacy (CHA) 6 (+4) + 5= +15
  • jump (STR) 12
  • listen (WIS) 20
  • hide (dex) 4
  • move silently (DEX)5
  • sense motive (WIS) 8
  • profession (farming) (INT) 18
  • knowledge (arcane) (int) 5
  • knowledge (religion) (int) 4
  • knowledge (nature) 5
  • knowledge (dungenrreing) (int) 1
  • perform (cha) 2
  • spot (wis) 18
  • swim (str) 6
  • escape artist (dex) 5
  • tumble (dex) 8 (+2)
  • concentration (con) 1
  • climb (str) 6
  • search (int) 6
  • survival (wis) 5 (+2 in above ground natural environments)
  • gather info (int) 1
  • bluff (cha) 5
  • EQUIPMENT
  • full staff (with strap)
  • nunchuka (4/4) can switch the +4 to AC bonus, can change every round
  • lots of rope
  • 2 skins of oil for balance
  • 2 canteens (for balance)
  • cloak of protectoin +2
  • 6 potions of cure serious wounds
  • map to treasure horde 700 miles from TOH
  • ring of feather falling
  • ring of fire resistance
  • wand of lightning
  • dynamic shoes
  • amulet of protection (+2)
  • dynamic footwear
  • clever wrestling – bonus to grapple against large or larger creatures
  • SPENT
  • 110 gp
Bio:

Whuh Sdat is the second son of Whuhwuh Sdat, eldest son of Whowuh Sdat. Whuh Sdat’s older brother, Who, inherited the family farm. Whuh was then pushed into the brotherhood after being raised on the land. Whuh’s farming skills came in handy after the monastery’s food stores were mysteriously pillaged the winter before he arrived. He was immediately put in charge of the agriculture for the self sufficient monastery. Since the way to a man’s heart is his stomach, the other monks all loved Whuh quickly. With his “from the land” physical prowess and his natural instincts, Whuh took to the martial art teachings of the monks as they had never seen before. Having always been the middle shild, Whuh enjoyed the new found attention. After a couple years of these good times, and as the monks adoration for Whuh grew, they even voted to build a statue of him. This didn’t sit well with, Whywhu Sdat, second son of Whowuh Sdat, brother of Whuh Sdat, and the eldest member of this monastery. Whywhu Sdat was himself a middle child and yearned for the days when he was most beloved. Whywhu Sdat, however, was not simply a jealous old, has-been. He also could relate with Whu. He realized Whuh needed a bigger pond. So, in what Whywhu thought was a win-win solution, he sent Whuh out into the world to adventure in the name of the monastery. However, he did not send Whuh out alone into the world, or without an ace up his sleeve to almost guarantee his coming international fame.

Whuh Sdat aka Whuhnaldo

Talowdale peteralbro