The party was hired by three villagers from Talowdale; Garth, Miriam, and Torc. The party agreed to protect the village for one year in exchange for a salary of 50GP plus room and board.
The first fight of untested adventurers
In order to pass the many checkpoints on the way to Talowdale the party hired themselves out to a merchant caravan as protection in exchange for 20SP per person. On the last night, barely a half-mile out of town the caravan was attacked by three wargs and two goblins. The party fought as individuals in a mainly disorganized fashion but were able to dispatch their foes quickly with minimal damage to the caravan.
A dungeon in the hills
The next morning the party was introduced to the village elder over breakfast and set to their task of ridding the village of goblins. The ranger was able to track the warg attack despite a tricky path and by afternoon the party was at the entrance to an old cellar in the ruins of a stone fort.
Ehlonna the bard proceeded first down the narrow stone stair identifying one trap and then turning back after determining that a long hallway laid at the bottom of the stair. The rogue disarmed the identified trap and during the debate about who would take point, Capt. Biggy attacked the trap. That attack revealed that the trip wire activated an alarm. Everyone hid for several rounds and nothing appeared to happen but the rogue heard the pitter-patter of unshod feet upon stone.
A chance encounter with a hole
The argument about who should take point began afresh and eventually What the monk decided to proceed down the stairs. Immediately there were several volunteers to follow from a safe distance. As the timid first-level adventurers suspected, the goblins had heavily fortified the entrance to their cave with traps and as What proceeded a mere five feet into the dungeon he stepped upon a painted tarp that had been laid across a 10×10x10 pit. (no spikes, no acid, no poisonous insects, no rats) What failed his reflex save and took 8 damage out of his 9 hp but survived his system shock test. The monk and cleric helped What the monk out of the pit and healed him. Next, the other monk chose to attempt to leap the pit. At a DC 10 with a couple ranks in jump this looked like the easiest task of the day. Unfortunately this easy task had significant negative consequences. The second monk fell into the hole. Captain Biggy McLarg-Huge of the Biggonites managed to jump over the hole and when he hit the ground, set off a crossbow trap. Captain Biggy then helped the second monk up on the far side and the acrobatic rogue chose the much more difficult maneuver of clinging to the wall and ceiling and inching over the hole at a greater height. Captain Biggy, tired of all this trap nonsense charged at his maximum speed down the narrow hallway setting off another three crossbow traps reducing himself to 3hp and passed his system shock test. At this point goblin archers began firing at the party from the dark end of the hall. Captain Biggy McLarg-Huge of the Biggonites in a true display of dungeoneering began attacking the darkness with his spiked anchor-chain. Sarah the fighter attempted to leap over the pit and failed, taking 9 damage out of her 10hp. The monk and cleric climbed into the hole to treat her wounds where they would be safe from the goblin archers.
By this point Ehlonna had traveled back to town and gotten a couple of boards to make a makeshift bridge over the hole. Captain Biggy McLarg-Huge of the Biggonites, alone at the end of a dark hallway, under fire by goblin crossbowmen, and having the appearance of a porcupine from the number of crossbow bolts sticking out of his sides, began loudly calling a retreat. A couple more rounds of missile fire from the goblins, combined with the fact that they were hired on salary, convinced the rest of the party that retreat was a wise option.
Most of the party realized an attack from the goblins would be forthcoming that night. However the priest was out of spells for the day and the town was entirely unprotected. Ehlonna AriEr gathered up 50 or so villagers to begin setting up road blocks and bonfires. The cleric slept and prayed. The rangers and mage took a wagon load of straw down to the waterfall where the warg attack had crossed the river the previous night. Captain Biggy McLarg-Huge of the Biggonites and Ehlonna AriEr took some villagers up on the wooded ridge overlooking the village and most of the men of the village took to their roofs at the direction of the ranger.
Five goblins attempted to sneak around the bonfires using the river for cover. Two of them were killed by missile fire before making it across the river where they were slain by Ehlonna AriEr and Captain Biggy McLarg-Huge of the Biggonites.
The application of brain power
The next day saw a busy cleric using his magic and healing skill to bring the party back to fighting strength. While the healing was going on the ranger, mage, monk, and bard discussed what they knew about the goblins and decided to set a trap for them. The party had previously asked the villagers about the goblins and learned that the gobs would attack whenever there was any attempt to plant the fields. So the party split into two groups and took up positions around the goblins cave entrance and in the field with the villagers who began planting. The cleric saw a gob spy from across the field at far too great a distance to make chase. The rangers and mage around the cellar entrance saw the spy enter and waited for the first gob to stick his wrinkled green head out of the stairwell and fired on him.
The first three gobs dropped immediately, the remaining goblins passed their morale check. A thunder stone was thrown from the stairwell deafening Pythagos McTherian and the gobs began charging out of the stairwell. Another three dropped and they just kept coming. Three more goblins fell to missile fire but now there were four entering melee combat range. Pythagos McTherian stepped out of hiding and cast burning hands managing to pass his deafness check and managing to catch all four of the goblins in the plume of flame. They came away only singed but having faced so many casualty’s and suddenly being faced for the first time with a human who can make fire shoot out of his hands, the goblins failed their morale check and retreated into their dank stinking cave.
The party then summed up all their courage and ran screaming back to the village.